GPU Wiki
Compare GPUs
Select up to four GPU Wiki entries to compare matching specifications row by row. The comparison uses the site database and keeps generation-specific specs visibly separate.
Popular comparisons
| Spec | 3D Rage ATI |
|---|---|
| Overview | |
| Product name | ATI 3D Rage |
| Architecture | Mach |
| Generation / family | 3D Rage Series |
| Launch date | 1996-04-01 |
| Market segment | Gaming |
| Board type / entry type | Reference GPU |
| GPU | |
| Process node | 500 nm |
| Die size | 90 mm² |
| Transistor count | 0.01 billion |
| GPU chip | Mach64 GT |
| ROPs | 1 |
| TMUs | 1 |
| Clocks | |
| Base / Core clock | 44 MHz |
| Boost clock | 44 MHz |
| Memory clock | 66 MHz |
| Memory | |
| Memory size | 2 MB |
| Memory type | EDO |
| Memory bus width | 64-bit |
| Memory bandwidth | 0.528 GB/s |
| Bus / Interface | |
| Bus interface | PCI |
| AGP / PCI / PCIe distinction | PCI Legacy graphics interface. |
| Power | |
| Recommended PSU | 200 W |
| Slot width | Single-slot |
| Display / Media | |
| Display outputs | 1x VGA |
| Features | |
| DirectX support | DirectX 5.0 |
Overview
Product name
3D Rage (ATI)
ATI 3D Rage
Architecture
3D Rage (ATI)
Mach
Generation / family
3D Rage (ATI)
3D Rage Series
Launch date
3D Rage (ATI)
1996-04-01
Market segment
3D Rage (ATI)
Gaming
Board type / entry type
3D Rage (ATI)
Reference GPU
GPU
Process node
3D Rage (ATI)
500 nm
Die size
3D Rage (ATI)
90 mm²
Transistor count
3D Rage (ATI)
0.01 billion
GPU chip
3D Rage (ATI)
Mach64 GT
ROPs
3D Rage (ATI)
1
TMUs
3D Rage (ATI)
1
Clocks
Base / Core clock
3D Rage (ATI)
44 MHz
Boost clock
3D Rage (ATI)
44 MHz
Memory clock
3D Rage (ATI)
66 MHz
Memory
Memory size
3D Rage (ATI)
2 MB
Memory type
3D Rage (ATI)
EDO
Memory bus width
3D Rage (ATI)
64-bit
Memory bandwidth
3D Rage (ATI)
0.528 GB/s
Bus / Interface
Bus interface
3D Rage (ATI)
PCI
AGP / PCI / PCIe distinction
3D Rage (ATI)
PCI
Legacy graphics interface.
Power
Recommended PSU
3D Rage (ATI)
200 W
Slot width
3D Rage (ATI)
Single-slot
Display / Media
Display outputs
3D Rage (ATI)
1x VGA
Features
DirectX support
3D Rage (ATI)
DirectX 5.0
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.
Frame rates compare runs of the same game at the same quality preset on one test system. DLAA counts as native resolution, because it applies anti-aliasing at full render resolution rather than upscaling; DLSS and FSR upscaling are never counted as native. Where a capture named ray tracing without a readable on or off value, it is read as on.
