GPU Wiki
Compare GPUs
Select up to four GPU Wiki entries to compare matching specifications row by row. The comparison uses the site database and keeps generation-specific specs visibly separate.
Popular comparisons
| Spec | GeForce GTX 465 |
|---|---|
| Overview | |
| Product name | NVIDIA GeForce GTX 465 |
| Architecture | Fermi |
| Generation / family | GeForce 400 Series |
| GPU codename | GF100 |
| Launch date | 2010-05-31 |
| Market segment | Desktop in GeForce 400 Series |
| Board type / entry type | Reference GPU |
| GPU | |
| Process node | TSMC 40 nm |
| Die size | 529 mm² |
| Transistor count | 3.1 billion |
| GPU chip | GF100 |
| SM / multiprocessor count | 11 |
| CUDA Cores | 352 |
| ROPs | 32 |
| TMUs | 44 |
| Clocks | |
| Base / Core clock | 608 MHz |
| Boost clock | 608 MHz |
| Memory clock | 802 MHz |
| Memory | |
| Memory size | 1 GB |
| Memory type | GDDR5 |
| Memory bus width | 256-bit |
| Memory bandwidth | 102.7 GB/s |
| Bus / Interface | |
| Bus interface | PCIe 2.0 x16 |
| AGP / PCI / PCIe distinction | PCIe |
| Power | |
| TDP / TBP / board power | 200 W |
| Recommended PSU | 550 W |
| Power connectors | 2x PCIe 6-pin |
| Slot width | Dual-slot, 241 mm length |
| Display / Media | |
| Display outputs | 2x DVI, 1x mini-HDMI 1.3a |
| Features | |
| DirectX support | DirectX 11.0 |
| OpenGL support | OpenGL 4.6 |
| CUDA support | 2.0 |
| Shader Model | 5.1 |
| Performance / Benchmarks | |
| FP32 throughput | 0.86 TFLOPS |
Overview
Product name
GeForce GTX 465
NVIDIA GeForce GTX 465
Architecture
GeForce GTX 465
Fermi
Generation / family
GeForce GTX 465
GeForce 400 Series
GPU codename
GeForce GTX 465
GF100
Launch date
GeForce GTX 465
2010-05-31
Market segment
GeForce GTX 465
Desktop in GeForce 400 Series
Board type / entry type
GeForce GTX 465
Reference GPU
GPU
Process node
GeForce GTX 465
TSMC 40 nm
Die size
GeForce GTX 465
529 mm²
Transistor count
GeForce GTX 465
3.1 billion
GPU chip
GeForce GTX 465
GF100
SM / multiprocessor count
GeForce GTX 465
11
CUDA Cores
GeForce GTX 465
352
ROPs
GeForce GTX 465
32
TMUs
GeForce GTX 465
44
Clocks
Base / Core clock
GeForce GTX 465
608 MHz
Boost clock
GeForce GTX 465
608 MHz
Memory clock
GeForce GTX 465
802 MHz
Memory
Memory size
GeForce GTX 465
1 GB
Memory type
GeForce GTX 465
GDDR5
Memory bus width
GeForce GTX 465
256-bit
Memory bandwidth
GeForce GTX 465
102.7 GB/s
Bus / Interface
Bus interface
GeForce GTX 465
PCIe 2.0 x16
AGP / PCI / PCIe distinction
GeForce GTX 465
PCIe
Power
TDP / TBP / board power
GeForce GTX 465
200 W
Recommended PSU
GeForce GTX 465
550 W
Power connectors
GeForce GTX 465
2x PCIe 6-pin
Slot width
GeForce GTX 465
Dual-slot, 241 mm length
Display / Media
Display outputs
GeForce GTX 465
2x DVI, 1x mini-HDMI 1.3a
Features
DirectX support
GeForce GTX 465
DirectX 11.0
OpenGL support
GeForce GTX 465
OpenGL 4.6
CUDA support
GeForce GTX 465
2.0
Shader Model
GeForce GTX 465
5.1
Performance / Benchmarks
FP32 throughput
GeForce GTX 465
0.86 TFLOPS
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.
Frame rates compare runs of the same game at the same quality preset on one test system. DLAA counts as native resolution, because it applies anti-aliasing at full render resolution rather than upscaling; DLSS and FSR upscaling are never counted as native. Where a capture named ray tracing without a readable on or off value, it is read as on.
