GPU Wiki

Compare GPUs

Select up to four GPU Wiki entries to compare matching specifications row by row. The comparison uses the site database and keeps generation-specific specs visibly separate.

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Spec GeForce RTX 5080 Mobile
Overview
Product name NVIDIA GeForce RTX 5080 Mobile
Architecture Blackwell 2.0
Generation / family GeForce RTX 50 Series
GPU codename GB203
Launch date 2025-04-02
Market segment Laptop, High End in GeForce RTX 50 Series
Board type / entry type Laptop GPU
GPU
Process node TSMC 5 nm
Die size 378 mm²
Transistor count 45.6 billion
GPU chip GB203
SM / multiprocessor count 60
CUDA Cores 7680
Tensor Cores 240
RT Cores 60
ROPs 96
TMUs 240
Clocks
Base / Core clock 975 MHz
Boost clock 1,500 MHz
Memory clock 1,750 MHz
Memory
Memory size 16 GB
Memory type GDDR7
Memory bus width 256-bit
Memory bandwidth 896 GB/s
Bus / Interface
Bus interface PCIe 5.0 x16
AGP / PCI / PCIe distinction PCIe
Power
TDP / TBP / board power 150 W
Power connectors None
Slot width IGP
Features
DirectX support DirectX 12.2
OpenGL support OpenGL 4.6
Vulkan support Vulkan 1.4
CUDA support 12.0
Shader Model 6.8
Ray tracing support Hardware RT units present
Performance / Benchmarks
FP32 throughput 23.04 TFLOPS
FP16 throughput 23.04 TFLOPS
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.

Frame rates compare runs of the same game at the same quality preset on one test system. DLAA counts as native resolution, because it applies anti-aliasing at full render resolution rather than upscaling; DLSS and FSR upscaling are never counted as native. Where a capture named ray tracing without a readable on or off value, it is read as on.