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Spec Riva 128
Overview
Product name NVIDIA RIVA 128
Architecture NV3 / RIVA fixed function 2D, video, and 3D accelerator
Generation / family RIVA Series
GPU codename NV3
Launch date 1997-08-25
Launch MSRP Board pricing varied by partner
Market segment Consumer desktop 2D/3D graphics accelerator
Board type / entry type Reference GPU
GPU
Process node SGS-Thomson 350 nm class
Die size About 90 mm2
Transistor count About 3.5 to 4 million, depending on source wording
GPU chip NV3
SM / multiprocessor count 0
CUDA Cores 0
ROPs 1
TMUs 1
Clocks
Base / Core clock 100 MHz
Boost clock 100 MHz
Memory clock 100 MHz
Memory
Memory size 4 MB on standard RIVA 128 boards
Memory type SGRAM
Memory bus width 128-bit
Memory bandwidth 1.6 GB/s
Bus / Interface
Bus interface AGP 1x or PCI
AGP / PCI / PCIe distinction AGP Legacy graphics interface.
Power
TDP / TBP / board power About 4 W class
Recommended PSU 200 W
Power connectors None
Slot width Single slot
Cooling type Passive heatsink on most boards
Display / Media
Display outputs 15-pin VGA on typical boards.
Some partner cards added video input or video output.
Features
DirectX support Direct3D 5.0 class
OpenGL support OpenGL 1.0 class, with period driver limitations
Vulkan support Not supported
CUDA support Not applicable
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.

Frame rates compare runs of the same game at the same quality preset on one test system. DLAA counts as native resolution, because it applies anti-aliasing at full render resolution rather than upscaling; DLSS and FSR upscaling are never counted as native. Where a capture named ray tracing without a readable on or off value, it is read as on.