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Spec Voodoo Banshee AGP 16 MB 3dfx
Overview
Product name Voodoo Banshee AGP 16 MB
Architecture Voodoo
Generation / family Voodoo Banshee
GPU codename Banshee
Launch date 1998-06-22
Market segment Desktop, Historical 3dfx
Board type / entry type Reference GPU
GPU
Process node 350 nm
Die size 137 mm²
Transistor count 0.004 billion
GPU chip Banshee
SM / multiprocessor count 0
Shader processors 0
ROPs 1
TMUs 1
Clocks
Base / Core clock 100 MHz
Boost clock 100 MHz
Memory clock 100 MHz
Memory
Memory size 16 MB
Memory type SDR
Memory bus width 128-bit
Memory bandwidth 1.6 GB/s
Bus / Interface
Bus interface AGP 1x
AGP / PCI / PCIe distinction AGP Legacy graphics interface.
Power
TDP / TBP / board power 15 W
Recommended PSU 200 W
Power connectors None
Display / Media
Display outputs 1x VGA
Features
DirectX support DirectX 6.0
OpenGL support OpenGL 1.1
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.

Frame rates compare runs of the same game at the same quality preset on one test system. DLAA counts as native resolution, because it applies anti-aliasing at full render resolution rather than upscaling; DLSS and FSR upscaling are never counted as native. Where a capture named ray tracing without a readable on or off value, it is read as on.