GPU Wiki Series

GeForce 4 Series

Broad desktop family split between GeForce4 MX value cards and GeForce4 Ti shader-capable cards. Architecture coverage: Kelvin.

Quick Facts

Architecture
Celsius, Kelvin
Launch range
2002-2003
Memory types
DDR, SDR, System Shared

GPU entries by product stack

Desktop and laptop GPUs are listed in product-stack order.

24 entries
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GPU Architecture Launch Date Shader Processors Memory Bus Width TDP/TBP Segment
GeForce4 410 Go Celsius 2002-02-06 16 MB DDR 64-bit Laptop
GeForce4 420 Go Celsius 2002-02-06 32 MB DDR 64-bit Laptop
GeForce4 440 Go Celsius 2002-02-06 64 MB DDR 128-bit Laptop
GeForce4 448 Go Celsius 2002-03-01 64 MB DDR 128-bit Laptop
GeForce4 460 Go Celsius 2002-10-14 64 MB DDR 128-bit Laptop
GeForce4 488 Go Celsius 2002-03-01 64 MB DDR 128-bit Laptop
GeForce4 Go 4200 Kelvin 2002-11-14 64 MB DDR 64-bit Laptop
GeForce4 MX + nForce2 Celsius 2002-10-01 0 KB System Shared Embedded
GeForce4 MX 420 Celsius 2002-02-06 64 MB SDR 128-bit Desktop
GeForce4 MX 420 PCI Celsius 2002-02-06 64 MB SDR 64-bit Desktop
GeForce4 MX 440 Celsius 2002-02-06 64 MB DDR 128-bit Desktop
GeForce4 MX 440 Mac Edition Celsius 2002-02-06 64 MB DDR 128-bit Desktop
GeForce4 MX 440-8x Celsius 2002-09-25 64 MB DDR 128-bit Desktop
GeForce4 MX 440-SE Celsius 2002-02-06 64 MB DDR 128-bit Desktop
GeForce4 MX 460 Celsius 2002-02-06 64 MB DDR 128-bit Desktop
GeForce4 MX 4000 Celsius 2003-12-14 128 MB DDR 64-bit Desktop
GeForce4 MX 4000 PCI Celsius 2003-12-14 128 MB DDR 64-bit Desktop
GeForce4 MX 4000 Rev. 2 Celsius 2003-12-14 128 MB DDR 64-bit Desktop
GeForce4 Ti 4200 Kelvin 2002-02-06 64 MB DDR 128-bit Desktop
GeForce4 Ti 4200-8X Kelvin 2002-02-06 64 MB SDR 128-bit Desktop
GeForce4 Ti 4400 Kelvin 2002-02-06 128 MB DDR 128-bit Desktop
GeForce4 Ti 4600 Kelvin 2002-02-06 128 MB DDR 128-bit Desktop
GeForce4 Ti 4800 Kelvin 2003-03-15 128 MB DDR 128-bit Desktop
GeForce4 Ti 4800 SE Kelvin 2003-02-16 128 MB DDR 128-bit Collector / Retro

Series Notes

GeForce 4 is important because its MX and Ti branches had very different capabilities under one family name. Do not assume a GeForce4 MX supports the same shader features as a GeForce4 Ti.