Playstation 3 GPU 65nm

Key Metrics

Architecture
Curie
Launch Date
2008-08-01
Memory
256 MB GDDR3
Memory Bandwidth
20.8 GB/s
TDP/TBP
58 W
Process Node
Sony 65 nm
Bus Width
128-bit
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Why It Mattered

Playstation 3 GPU 65nm matters because console GPUs are fixed-platform designs, not retail cards. The useful history is tied to the console generation, board revision, thermal design, and software target, so this entry keeps those platform-specific details separate from desktop GPU naming.

Sources

Sources reviewed: 2026-06-20

This entry is still being source-checked.

Specifications are currently based on reference/spec-dump sources. Historical notes require additional source review.

Data confidence and source status

Partial entry. Core specifications may be present, but history, variant notes, known issues, and source review may be incomplete.

  • Verified: core specifications and historical notes have been reviewed against listed sources.
  • Partial: core specifications may be present, but history, variant notes, known issues, and source review may be incomplete.
  • Imported: spec-only imported entry pending editorial source review.
  • Needs source review: narrative notes are incomplete until reviewed.

Independent reference sources

  1. TechPowerUp GPU SpecsModel-level specification reference for this GPU entryOpen source

Derived datasets and spec dumps

  1. RightNow GPU DatabaseOpen data inventory used for bulk normalization and cross-checking Derived/spec-dump source. Treat as a reference dataset, not independent historical verification.Open source

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