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Vanta LT vs Vanta

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Key Differences

  • No game was measured on every one of these cards on one shared test system, so there is no speed comparison to make.
  • Vanta LT has the most memory: 8 MB against 8 MB or 16 MB typical, with some related boards at 32 MB.
  • Vanta has the most memory bandwidth: About 0.88 to 1.0 GB/s depending on variant and clock against 0.8 GB/s.
Spec Vanta LT Vanta
Overview
Product name NVIDIA Vanta LT NVIDIA Vanta
Architecture Fahrenheit NV6 / Vanta, value TNT2 era fixed function accelerator
Generation / family RIVA TNT2 Series Vanta
GPU codename NV5 NV6 / TNT2 M64-Vanta class
Launch date 2000-03-01 1999-03-22
Launch MSRP Unknown OEM and board partner pricing varied
Market segment Desktop in RIVA TNT2 Series Entry level and OEM desktop 2D/3D graphics
Board type / entry type Reference GPU Reference GPU
GPU
Process node TSMC 250 nm TSMC 250 nm class
Die size 63 mm² About 63 mm2 class for reduced Vanta/M64 parts, depending on source and variant
Transistor count 0.01 billion About 15 million class, shared with TNT2 family data
GPU chip NV5 NV6 / Vanta class
SM / multiprocessor count 0 0
CUDA Cores 0 0
ROPs 2 Unknown
TMUs 2 Unknown
Clocks
Base / Core clock 105 MHz 100 MHz typical Vanta, 80 MHz typical Vanta LT
Boost clock 105 MHz 100 MHz
Memory clock 100 MHz 125 MHz typical Vanta, 100 MHz typical Vanta LT
Memory
Memory size 8 MB 8 MB or 16 MB typical, with some related boards at 32 MB
Memory type SDR SDRAM
Memory bus width 64-bit 64-bit
Memory bandwidth 0.8 GB/s About 0.88 to 1.0 GB/s depending on variant and clock
Bus / Interface
Bus interface AGP 2x AGP 2x, AGP 4x, or PCI depending on exact board
AGP / PCI / PCIe distinction AGP Legacy graphics interface. AGP Legacy graphics interface.
Power
TDP / TBP / board power Unknown Not consistently specified in public board data
Recommended PSU 200 W Unknown
Power connectors None None
Slot width Single-slot Single slot
Cooling type Unknown Passive heatsink or bare low cost board cooling depending on partner
Display / Media
Display outputs 1x VGA 15-pin VGA on typical OEM boards.
TV-out is uncommon and board specific.
Features
DirectX support DirectX 6.0 Direct3D 6.0 class
OpenGL support OpenGL 1.2 OpenGL 1.2 class
Vulkan support Unknown Not supported
CUDA support Unknown Not applicable
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.

Frame rates compare runs of the same game at the same quality preset on one test system. DLAA counts as native resolution, because it applies anti-aliasing at full render resolution rather than upscaling; DLSS and FSR upscaling are never counted as native. Where a capture named ray tracing without a readable on or off value, it is read as on.